Osborne 1
Gallery type
Date of publication:
Aug 11, 2025 12:20:47 PM
Author’s comment:
Hello everyone, I would like to present to you my project, a ready-to-use prop model for games called “Osborne 1.” This work was done entirely in Blender, using all methods and principles of optimization for both the model itself and its components (UV, TexelDensity, etc.). I also wanted to try creating a scene in Unity and rendering it with smooth camera movement, and it seems to have turned out pretty well.
I would appreciate your support and comments. Thank you all and good luck!
Software:
Blender Marmoset Toolbag Substance Painter Unity
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