Japanese Family Diner
Gallery type
Date of publication:
Aug 5, 2025 1:53:12 AM
Author’s comment:
This personal environment project is based on concept art by @tenkichi12 (Instagram) and depicts a cozy, traditional Japanese family diner.
I created over 100 unique, game-ready assets and several custom trim and tiling materials. The entire scene was modeled in Blender, textured in Substance Painter, and assembled and rendered in Unreal Engine 5. Lighting and camera work were done using UE5’s sequencer.
Some background decorations were filled using free assets provided by Epic Games on Fab for the sake of storytelling and set dressing.
The goal of this project was to practice:
• Modular asset workflows
• Texel density control
• Trim sheets and tiling textures
• Lighting and mood
• Cinematic composition
Software:
Blender Unreal Engine Substance Painter Adobe Photoshop Marmoset Toolbag DaVinci Resolve
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