Hello, everyone! I'm excited to present my new work, a fan art piece based on the concept by the talented artist Michael Vincent:
https://www.artstation.com/orb
I've wanted to recreate this for a long time, but I always doubted whether I could match the level of the original. However, I pulled myself together and made it happen! Now, it's up to you to judge the result.
A quick note to anyone who might point out the dense and unoptimized mesh: my goal was to achieve the highest possible quality for the final model, and I didn’t want to cut corners by saving polygons. Even minor details that could have been baked were fully modeled.
A special thanks to these two amazing guys who helped me stay on track and evaluate the results objectively throughout the process:
https://www.artstation.com/vo_ron1826
https://www.artstation.com/skiritos
And as usual modelled in blender, sculpted in zbrush, retopology in topogun, texturing in substance painter and rendered in toolbag 5