All the modeling kept character version from Season 2.
I did some concept corrections, barely noticable for the Season 2.
Statue texturing version by awesome tutorial by Vadim B (Slipgatecentral)
Gauntlets was done in polymodeling with Maya.
Sculpting with Zbrush. Render in Marmoset 5.
VI Concept by Victor Maury
and Gauntlet Version by Megan O'Rourke
Pose reference by Sergio Khazov