Cybepunk street UE5
Gallery type
Date of publication:
Dec 25, 2024 5:04:54 PM
Author’s comment:
This is my second major project, and I've done a lot of work. I used all the knowledge and skills that I had acquired over the years of my career.
I used texture atlases and trip sheets. I went all the way through creating the model, from high—poly to texturing. I created shaders in the Unreal Engine and learned a few more techniques. As a result, I even created the fake parallax interior that everyone was talking about after the Spider-Man game.
Working on this project was interesting and exciting.
Software:
Unreal Engine Blender Autodesk Maya Substance Painter Marmoset Toolbag
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