Omni-directional mobility gear (ODM)
Gallery type
Date of publication:
Dec 21, 2024 2:40:58 PM
Author’s comment:
A personal project: Fan art based on the anime "Attack on Titan". The model was created using Blender and textures were created in Substance Painter. The video was captured with Unreal Engine 5, and the rest of the frames were rendered with Cycles.
Textures for real-time rendering in Unreal Engine have the same texel density, with a texture resolution ranging from 1K to 4K. For Cycles rendering, higher resolution textures were used to capture more accurate details.
Enjoy watching!
Software:
Blender Marmoset Toolbag Substance Painter Unreal Engine Adobe Photoshop Adobe Premiere
609
Спасибо! Рад, что вам поноравилось :)