Neil Armstrong's 1969 Chevrolet corvette UE5. This is my experiment with udim and tile textures on large, realistic objects. I used an episode of Top Gear as a reference. James May rides in a car that has already begun to be covered with small pockets of rust, but has not yet lost its luxurious appearance. 15 materials, 247 500 triangless. 2 months of river engineering, modeling.