The model was inspired by the image of St. Celestina from the “Warhammer 40,000” universe. The purpose of this work was to create a female character, as well as learning new software, namely: “Marmoset Toolbag”, “Marvelous Designer”, “RizomUV”.
Development Steps:
- Hard surface armor is made in Blender;
- All fabric was created, and animated in Marvelous Designer;
- Face sculpting, and armor details in Zbrush;
- Retopology in Blender;
- UV in Rizom UV;
- Textures and bezels in Substance Painter;
- Shaders, and rendering in Marmoset Toolbag 4;
- The ground (powdered coal and soil) and crow feathers are from Quixel Bridge.