Game ready 3D model made by concept of Baldi Konijn.
https://www.artstation.com/artwork/29an3y
Development stages:
HP made in Zbrush;
LP - in Blender and UVLayout;
Baking done in Marmoset Toolbag;
Texturing in Substance Painter;
Render in Marmoset Toolbag;
Post-processing in Photoshop.