Abandoned apartment building
Gallery type
Date of publication:
Mar 29, 2024 11:30:31 AM
Author’s comment:
The main goal of the project was to learn how to work with the UE5 engine on a weak PC - without a video card. I optimized the models for it. The second goal was to achieve modularity so that the house could be built as a multi-unit building. I followed the path of least resistance. Where possible, I used QuixelBridge materials. When I couldn't find the right ones, I used Substance Painter to create the right ones.
Software:
Blender Substance Painter Unreal Engine
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Comments:0