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Viking

preview Viking Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance Vikings, shield, maya, lowpoly highpoly maya zbrush suclpting maervelous deisgner topogun, MarmosetToolbag, substance
Hello everyone, a little practice in creating a game character. I decided to move away from the cinematic pipeline. I hope you will enjoy. - Sculpting was done in Zbrush - Retopology Topogun - Scene collection and Maya unwrapping - Clothes were made in Marvelous Designer - Texturing in Substance Painter - Render in Marmoset Toolbag 4 - Phothosop color correction Total number of triangles 389k Have a nice day, everyone!
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