Skull
Gallery type
Date of publication:
Jan 24, 2024 9:04:22 PM
Author’s comment:
When the psycho-emotional state required relaxation in the form of creativity, the idea was born to create something to train the anatomy. Something easy and doesn't take much time. So let me introduce you to the Skull!
Initially, it was a simulator for sculpting and creating anatomy skills, but over time it developed into an independent project using procedural shaders, rendering and post-processing.
Software:
ZBrush Autodesk 3ds Max Corona Adobe Photoshop
698
Thank you!)
Спасибо!