Moskvick 401
Gallery type
Date of publication:
Nov 1, 2023 12:15:46 AM
Author’s comment:
My personal project "Moskvich 401" in real time.
My father had exactly the same car, but it was broken, dusty and rusty. So I decided to recreate it in 3D)))
However, this project had other goals:
Practice retopology
Working in the Unreal engine
I performed the main part of the highpoly modeling in blender, I also did retopology and UV scanning there. Thanks to addons, it is very easy to do this.
Texturing in the substance painter program
Render and build a scene in unreal engine. The environment objects were taken from quixel bridge.
Triangles: 44k
Software:
Blender Substance Painter Unreal Engine
356
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