Submachine gun: SMG-F_m1-t
Gallery type
Date of publication:
Sep 22, 2023 6:59:33 PM
Author’s comment:
The initial idea was to create a submachine gun pistol concept in 2D. When the first variations were made, I decided it would be beneficial to enhance this project with 3D. After the concept was completed in 3D, I thought it would be great to bring it to a finished game model. During the process, I aimed to expand my capabilities by using editors I hadn't used before. I also didn't have any strict constraints to adhere to, so I chose to focus on the artistic aspect rather than optimizing polygons or adding functional variability. The model consists of 29,371 triangles and 2 texture maps, with the second one being used for the optics of the scope.
Software:
Adobe Photoshop Blender ZBrush Marmoset Toolbag Substance Painter
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