The main object In this project -a pillow. It was modeled using the cloth modifier. The purpose of creation is another practice of modifiers and work with complex material. This time the task was to work with Artificial Sheepskin. I like to model things like soft products, using simulation and watching how the object "comes to life". For example, a falling blanket or an inflating pillow :). And to correctly adjust the material of the fabric is a whole quest, but no less pleasing in the finale.