Gameplay Mechanics Test
A funny experiment. Create a really small prototype of the game, using AI, assets and UE5, in a short time) Turn Sound On
The main character, developing various skills, answering philosophical questions and searching for the path of Truth, travels through different worlds.
It has three portals.
One leads to lower worlds, more demonic, where there are more actions and battles.
The second is to dense worlds in which a horse is available to him, including a flying pegasus, to speed up movement. There are fewer direct battles in these worlds, and tasks with deeper meaning appear.
The third portal leads to higher worlds, where the character can fly and interact, including fight, with mental spirits. These worlds are full of metaphors, philosophy, and the origins of eternal truths.
Portals are located next to the glade of power. There are magicians in this glade of power who help him develop himself, his spirit, his weapons and skills. They give out new tasks and open access to new worlds.
There is a main antihero, an Unholy Knight - he periodically appears in the same worlds and carries an additional plot and additional battles.