Grand Arab Desert city
Gallery type
Date of publication:
Jul 19, 2023 10:50:18 PM
Author’s comment:
This city was created with different techniques. Unique textures, tile textures, trim sheet textures. Second UV channel. Whole and modular modeling. Vertex color, normal edge, normal detail, unique masks, decals.
This project taught me a lot. First I created an Egyptian temple, then I had the idea to create an Arab city around it as a game location. The city turned out to be interesting and rich.
I used my own references from old Cairo, Egypt, where I used to walk a lot. I also used references from Morocco where my brother has been and took a lot of beautiful photos. Also references from Uzbekistan, where I have been and took many beautiful photos.
This is a completely independent project.
Software:
Autodesk Maya ZBrush Substance Painter Unreal Engine
508
Теперь многие из них можно использовать как угодно.