Luscus characters
Gallery type
Date of publication:
Jul 2, 2023 7:22:00 PM
Author’s comment:
I managed to work on several characters for the Luscus project. I did highpoly characters models (+sheild) and retopology, uv
Concept, texturing, art director by - Nikita Bulatov
Weapons, props modeling by Dmitriy Remezyuk
These characters and environments are made for a game currently in development.
Software:
ZBrush Autodesk Maya Marmoset Toolbag
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