Ranger 13
Gallery type
Date of publication:
Jun 24, 2023 3:23:30 AM
Author’s comment:
Hi guys)
I am pleased to show my new work, imagining what an "interceptor" machine could be like in a post-apocalyptic future.
This project "ate" my nerves, but I like what happened, and I learned a lot, I wanted more, and maybe someday I will return to it))
Some technical information:
Game-ready vehicle for 175k triangles
Of which
17k - Turret
28k-Interior
130k - Car
Used by UDIM to get the desired texture quality.
Medium texel 10-12
The scene is assembled on UE5, animation in Maya, Rig thanks to the "UACRig" plugin. Maya animation. The video was rendered using "path tracking" out of curiosity)
Thank you for your attention and see you again❤️
Software:
Autodesk Maya ZBrush Substance Painter Adobe Premiere Adobe Photoshop Marmoset Toolbag
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