Helen
Gallery type
Date of publication:
May 14, 2023 9:29:12 PM
Author’s comment:
Hi all! I hasten to share my new project, which I have been doing for a week.
First I made a head model, I took Pinterest references and references of actresses as a basis.
Well, then I did a retopology using the BaseMesh built into ZBrush, then I made UVs, textures and hair using XGen for this model.
Then I decided to fill in the background with something. Modeled Airpods, Iphone, lipstick and mirror. But this seemed to me not enough and I decided to supplement my work in Photoshop. I did color correction, put on a LUT and added smoke. I tried to do it very carefully, I hope that I succeeded)
The second render is additional and made solely to look at the head model a little closer.
Software:
Autodesk Maya ZBrush Substance Painter Adobe Photoshop Arnold
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