rocks
Gallery type
Date of publication:
May 12, 2023 3:08:44 PM
Author’s comment:
My first Rock collection!
During this project I wanted to work on realistic smart materials in Substance Painter and build a simple scene in Unreale Engine 5.
Before creation I gathered some images for inspiration. I totally got into the process becuase it's pure creation. Stones can be any shape or color you want. I sculpted highpolys in ZBrush then reduced polycount for lowpoly with Decimation Master. Maps was baked in Marmoset. The most time consuming part to me was texturing in Substance Painter. I am still learning this program so it was a big step forward. I've shared details of the process in uploaded images. To fill my scene I used free assets from marketplace in UE (megascans trees and grass).
Software:
ZBrush Substance Painter Marmoset Toolbag Unreal Engine DaVinci Resolve
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