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Sniper Rifle

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So I finished my second full pipeline and first independent project in 3D. Applied all the knowledge gained from the tutorials. The basis for this sniper rifle was a Russian 12.7mm ACS CORD, from which I personally had the opportunity to shoot. Since there are not many references on the Internet, the similarity is not 100%, but I think it turned out quite recognizable. The software I used: Autodesk Maya for lowpoly and uv, ZBrush for highpoly, Substance painter for textures, Marmoset for baking maps and the final renders, as well as Photoshop for a small adjustments the final renderers. Еvaluate and submit tips for the future, as well as likes and comments))
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