Cathedral Thing
Gallery type
Date of publication:
Aug 23, 2022 10:18:04 PM
Author’s comment:
Hi all!
I planned to implement this work as a real-time level concept, looking at which one could feel the frightening atmosphere of a place not completely abandoned.
Well, also start learning Designer and UE5.
I hope I succeeded smiley :)
Lost knight face made in Character Creator to shorten an already time consuming process.
Hair made in Blender version 3.3.
Everything else, besides the monster, is also in Blender
The monster came out from under Zbrush
Software:
Unreal Engine Blender Substance Painter ZBrush Substance Designer
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Comments:2