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DESERT GUARDIAN

preview DESERT GUARDIAN digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush digital 3d, Science Fiction, Props, hard surface, Blender, substance painter, marmoset toolbag, photoshop, zbrush
The model was made according to the concept, the author of which I can not find. In my view, this transport patrols abandoned, deserted places and identifies violators. I spent about 35 hours on the model. There were many corrections at different stages of work. There are 5 sets of textures in the work (I wanted to make the quality better, that's why there are so many sets) 4k each, 114,578 tris.
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