Concept of stylized location
Gallery type
Date of publication:
Jul 7, 2022 1:28:06 AM
Author’s comment:
Full pipeline of creating stylized location in Unity (from setting the camera and creating low-poly models with high-quality mesh and UV mapping to setting up lighting, creating shaders, VFX and post-processing of the scene).
Software:
Autodesk Maya ZBrush Substance Painter Unity
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Comments:0