Good afternoon, I present to you my next completed project - "M3 anti-tank gun"
The model was made according to the drawings with the preservation of all sizes, has 4 texture sets 4096x4096, consists of 35,000 polygons and has a resolution of texel dencity - 19px/cm. All moving parts are made as separate parts, which makes it possible for them to be positioned differently - from a weapon in a state of transportation to a combat mode.
Programs:
Creating a Mesh - Blender 3.0.0
UV Unwrap - Blender 3.0.0
Baking Normal Maps - Marmoset Toolbag 4
Texturing - Substance 3D painter
Model Test - Unreal Engine 4
Render - Blender 3.0.0