Sculpting "The Sinister hand of Ash"
Gallery type
Date of publication:
Jan 26, 2022 4:11:26 PM
Author’s comment:
I'm improving the skills of sculpting organic forms in Zbrush, I worked in photoshop so that the work didn't look boring, I also tried semi-automatic retopology with the help of polygroups. Inspired by the old movie "The Evil Dead". In the future, in my free time, I'm thinking of doing a very good retopology and rendering with an interesting composition, and also working on texturing in substance painter.
Software:
ZBrush Adobe Photoshop Autodesk 3ds Max
212
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