Human Skull Anatomy Study
Gallery type
Date of publication:
Oct 22, 2021 11:16:28 PM
Author’s comment:
Hello everyone) I thought for a long time about what to tell you about this work ... I redesigned the model many times ... I quit work, then came back ... the architectonics of the shapes and plasticity of the sculpture had to exactly match the shape of the polygonal topology at its lower level subdivisions ... I wanted this ... the cleanliness of the mesh is an important factor for me when creating a model, but sometimes its shape creates difficulties) I worked a lot on lighting and settled on only a single light source, the work was not processed in Photoshop and is clean the Arnold render in Maya. I hope you enjoy it) Enjoy your viewing!
Software:
Autodesk Maya ZBrush Mari
774
Спасибо) ...это не дни и даже не недели) Довольно много времени и сил, главное остановиться вовремя и принять работу такой какая она есть.
Огромное спасибо, Роман!
Могу только позавидовать вашей усидчивости. Модель шикарная. :)
Спасибо!)
Спасибо, Дмитрий)
Спасибо!