Longboard
Gallery type
Date of publication:
Aug 31, 2021 9:23:42 PM
Author’s comment:
Personal project, created this game-ready model of longboard to practice for modeling and PBR texturing. 2048x4096 for deka and 4k for suspension, 10642 Tris. Lowpoly made in Maya and highpoly in Zbrush, using Dynamesh/Polish technic. I use Marmoset for bake maps and final rendering, think this is the most convenient tool for this. Texturing in Substance Painter.
Software:
Autodesk Maya ZBrush Substance Painter Marmoset Toolbag
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