A project based on a concept that I really liked, but had to be postponed for a long time. Finally, I got to him, at the same time tested an interesting pipeline with baking without high poly and got a thrill from the design of work in different formats. I would be glad to hear your comments, and if the creation process is interesting, then "Making of" of this work is attached below (there are many pictures!).
Original concept at Artstation: https://www.artstation.com/artwork/bKblGm
On the technical side:
2 * 4k and 2k texture sets. For renders instead of 4k exported in 8k.
Simple rig with IK limbs and working pistons.