Freight Car 11-066 [UE4]
Gallery type
Date of publication:
May 15, 2021 10:01:49 AM
Author’s comment:
Freight Car for my Kordon scene
Keep pushing weighted normals midpoly workflow
Basic materials are 1K tileble Megascans maps distributed by 4K RBG mask map and vertex paint masks
For details I'm using 1k normal decal map
Software:
Blender Unreal Engine Substance Painter
653
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