Mage
Gallery type
Date of publication:
May 3, 2021 7:06:19 PM
Author’s comment:
Hi guys!
I had some free time and decided to finish the old work, according to the concept of my friend Dmitriy Demidov.
In this work, I tried to make a cloth simulation in UE4 for a cloak. And also add some dynamic material.
Software:
Autodesk Maya Autodesk 3ds Max Substance Painter Unreal Engine ZBrush
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