UNIGINE - Wheat Field
Gallery type
Date of publication:
Mar 15, 2021 6:25:20 PM
Author’s comment:
Quick project I put together to learn Unigine. It was really fun experience, Unigine is now my primary engine I guess.
Main idea come from Koola's video, wheat was created following Quixel's tutorial for UE4, but it was also possible to do the same in Unigine. Real-time raytraced environment, everything is dynamic, settings are maxed out, also there's no bake =)
Video was interpolated (from 30 fps to 120 using RIFE) and there's bunch of artefacts so if you want to see original here it is - https://drive.google.com/drive/folders/137RFqq6MotSwLPapPR351au4Pej1MbXb?usp=sharing
Everything (except clouds and wheat textures) were made by me, windmill is animated and has around 3k tris.
Hope you like it!
Software:
UNIGINE Blender Substance Painter Adobe Photoshop
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