Horde bow
Gallery type
Date of publication:
Jan 31, 2021 10:40:13 PM
Author’s comment:
A stylized bow I created based on one of Christopher Hayes's concepts.
The model was done in Maya and then the rest was done using Zbrush and baked in Substance Painter.
Through this project, I learned a lot about texturing in terms of stylized materials. Of course, the result is still far from ideal, but what happened means a lot to me. I would be grateful for any advice on how to create stylized materials. In my work, I relied on the work of such artists
Software:
Substance Painter ZBrush Autodesk Maya
398
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