PAYDAY
Gallery type
Date of publication:
Nov 26, 2020 5:07:05 PM
Author’s comment:
Realtime scene.
My main goal was to achieve the right mood using contrast and lighting from the concept.
Most of the scene materials are tiled, except for unique props.
Concept art by Jonas De Ro
Software:
Unreal Engine Autodesk Maya Blender Substance Painter Adobe Photoshop Marmoset Toolbag
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