STEN MK2 I Game ready asset
Gallery type
Date of publication:
Aug 14, 2020 7:31:42 PM
Author’s comment:
More than 3 months in 3D. I spent the last month studying Zbrush, RizomUV and studied the pipeline used to create game models. The result is a fairly light game model, consisting of 7k polygons (13.5k tris).
Software:
Autodesk Maya ZBrush Marmoset Toolbag Substance Painter Adobe Photoshop
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