Mine. Environment
Gallery type
Date of publication:
Jul 1, 2020 11:43:11 PM
Author’s comment:
Another job I have recently finished. This is a coal mine, somewhere on the west in the middle of desert )))
The Goals of this job was created props with maximum UVW's reuse, overlap and compact packing. Maximum reuse models for create all this environment/level with minimum count of the models
Software:
Autodesk 3ds Max Substance Painter ZBrush Adobe Photoshop Unreal Engine
384
Comments:0