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Rostislav S.
Vanellope
First production-ready character. And first personal project with this softwares. Maded for studies. Design partially based on Disney Animation. Pipeline: - Modelling - Sculpting - Retopolgy - UV - Baking - Texturing PBR - Lightning / Rendering - Compositing Software: - Blender (+sculpting) - Marvelous Designer - Substance Painter - TopoGun - RizomUV Textures list: - Skin 4K - Body Detail 2K - Cloth 4K - Eye 1K Auto-rig & weight in Adobe Mixamo (for fast posing)
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RenderU.com
https://renderu.com/
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