Matilda
Gallery type
Date of publication:
Mar 12, 2017 10:23:14 PM
Author’s comment:
The full workflow of 3D TRex creation: sculpting, vertex painting, retopology, backing, integration inside UE4.
Sculpring was done with my mouse device (no tablet for drawing) :)
ZBrush, Topogun, 3Ds Max, XNormal, Substance Designer, Photoshop, Unreal Engine 4.
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Comments:1