Greetings to my comrades, this is my first serious work in 3D modeling. Thanks a lot to my curator Vyacheslav Yushin.
Modeled in 3ds Max. UVW made in UV layout. Textured in Substance Painter, rendered in Marmoset Toolbag 4. Photoshop is used for a fix to normal maps and AO maps, also make images in the presentation. Steam effect and composing video in After Effects.