Vyacheslav Yushin. Diploma work.
Artwork was made to improve the practical skills of the Unity game engine.
Modeling in Maya / Zbrush.
Rizom UVs.
Substance paiter texturing.
Animation in Maya.
Unity / Marmoset toolbag render
Post-processing in Photoshop
3367 Triangles
https://www.artstation.com/astalor