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Course work : Artist of game locations. Level I Maxim Nevesenko's work

preview Course work : Artist of game locations. Level I Maxim Nevesenko's work 3D, 3D архитектура, 3dmodels, 3D Studio Max, Adobe Photoshop, Photoshop 3D, 3D архитектура, 3dmodels, 3D Studio Max, Adobe Photoshop, Photoshop 3D, 3D архитектура, 3dmodels, 3D Studio Max, Adobe Photoshop, Photoshop 3D, 3D архитектура, 3dmodels, 3D Studio Max, Adobe Photoshop, Photoshop 3D, 3D архитектура, 3dmodels, 3D Studio Max, Adobe Photoshop, Photoshop 3D, 3D архитектура, 3dmodels, 3D Studio Max, Adobe Photoshop, Photoshop
Hello! This is my first experience in 3D sci-fi environment. Thanks a lot to my curators: Naumov Timur, Dmitri Nikolskii, Vyacheslav Yushin. Modeled in 3Ds Max (UVW are also made there), textured in Substance Painter, rendered in Marmoset Toolbag 4, stickers and labels are made in Figma, Photoshop is used for glowing displays and After effects for video composing.
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