Sniper scope - GAME READY 3D модель
Gallery type
Date of publication:
Jan 5, 2023 3:02:13 PM
Author’s comment:
I want to present to you my first work in the format - GAME READY 3D model for the full pipeline.
An unusually designed optical sight created with fusion 360.
High poly - Zbrush
Low poly - Maya
Reamer - RizomUV
Baking and rendering - Marmoset
Texturing - Substance painter
2k-texture
Texel Density - 54 to 75
36000-tris
In low poly, I used overlaps, and also removed some of the invisible uvs to make the model lighter. Texel was used depending on the need, mainly in area 62. Particularly important places, such as glass 75. There are areas where texel is even 2, but you won’t notice it). These are places that are practically invisible and are in the shade or on the verge of visibility, but at the same time they cannot be removed.
Helped to study Fusion 360 Duard Mostert, for which many thanks to him. I really wanted to hear comments on how well the model came out and what could be improved.
Software:
Fusion 360 Autodesk Maya ZBrush Marmoset Toolbag Substance Painter Adobe Photoshop
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