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Tawna

preview Tawna hand-painted, stylization, 3D, game art, fan art, game character, characterart hand-painted, stylization, 3D, game art, fan art, game character, characterart hand-painted, stylization, 3D, game art, fan art, game character, characterart
Character from Crash Bandicoot 4. This is Tawna in her new look - a bandicoot girl that Crash was in love with. I created a reference set of screenshots, cut scenes from the game and fan art by other authors in order to capture the right proportions of the character and convey her nature. The whole character was made using the technique of operational modeling in the 3ds Max, without sculpting and retopology. In the project, I combined elements of hand-painting with roughness and subsurface scattering maps. At the same time, I rejected metalness in favor of stylization.
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