Visualization of the kitchen interior (modeling of all objects in the scene with his own hand)
Gallery type
Date of publication:
May 2, 2022 10:57:56 PM
Author’s comment:
To gain experience in modeling a variety of objects, I took a project of one house and modeled three rooms from it to choose from. I took photo references on the website https://hqroom.ru/dom-na-kanale-v-nyderlandakh.html. I modeled all the interior items myself, I also created most of the textures myself, so that it was close to the reference. The main program is 3ds Max, I made most of the flowers in pots in SpeedTree, pillows with curtains in Marvelous Designer, statuettes in Zbrush. For texturing I used Substance Painter, 3d sampler, Bitmap2Material, Photoshop.
Software:
Autodesk 3ds Max Corona Substance Painter Adobe Photoshop ZBrush
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