Bathroom (Blender3d \ Cycles)
Gallery type
Date of publication:
Jul 12, 2020 3:48:33 AM
Author’s comment:
Here is finally a successful attempt at Rakviz) 0)
(In my humble opinion )
Did on a photoreference from scratch. Including all models, materials and more.
In fact, in the process of working on this project, a couple of thoughts appeared in my head that I wanted to write here (A sort of comment by the author)
The first thing I would like to say would seem to be .. A simple scene that does not contain particularly complex geometry and very
wound materials. Know yourself, press F12.
But the cycles don’t work like that, alas, this is not the crown :) They have to persistently torment them to start producing a more or less adequate result in interiors (especially with regard to dark ones)
My advice, do not spare the light. (Then, in the post-process, just turn it down and add contrast.)
Also much more depends on the arrangement of the lamps and the camera angle.
If you choose the wrong angle or arrange the light not according to .. ahem .. the rules, then the picture will lose its realism and your fart will burn :)
So pay a little more attention to these things.
Both scenes were rendered on 500 samples + denoises. (Not Node \ OptiX)
The rendering time of both scenes is approximately 20-30 minutes.
Software:
Blender Cycles Adobe Photoshop
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