Instant Terra is a non-destructive, procedural tool designed for the video-game, animation, and VFX industries to create very large terrains with deterministic results.
As the results are displayed in real time and in full resolution, even for terrains of millions of quads, the power of Instant Terra lets artists make as many changes to their terrain as they want and see the results right away, directly in 3D Viewport.
Instant Terra is easy to learn and achieve realistic results quickly. The complete toolset gives artists maximum flexibility to create, transform, compose, simulate erosion, drive terrains with masks, import and export multiple file formats... and much more.
Try out Instant Terra for one month for free
What can you do with Instant Terra?
Instant Terra's main features include (non-exhaustive list):
Compose terrains of different sizes and use a mask to drive the composition.
Paint masks directly in the Viewport and see the results in real time in the final terrain.
Work with very large terrains. No problem, Instant Terra Unlimited or Instant Terra PRO is the edition you need.
Change the terrain size or resolution of a terrain (or a mask) dynamically at any time.
Create realism with erosion simulation. Use the presets or play with the advanced settings.
Create your own nodes from a sub-graph to reuse in your project or export them to other projects.
If you have already tried an older edition of Instant Terra, please send us an email and we'll send you a trial license to test the latest edition.