Table lamp
Gallery type
Date of publication:
Jun 24, 2022 12:22:30 PM
Author’s comment:
Hello!
This time I wanted to show you this cute lamp.
Game ready asset, 1 texture set, 1289 Tris without cable
NOTE: There are more polygons in the first picture – In all the following pictures (and Sketchfab viewer) this lamp is shown with fewer polygons!
In this work, I tried and tested the use of Weighted Normals and Custom Normals and how it affects Bake.
Original concept: https://www.artstation.com/artwork/PmogOB
Work-In-Progress video in the end of post! Likes are very appreciated, I'm just starting and ready to improve next content! <3
I used 3ds Max for modeling, RizomUV for UV, Marmoset Toolbag for baking and rendering, texturing in Substance Painter, editing in Photoshop.
Thanx
Software:
Autodesk 3ds Max Marmoset Toolbag Substance Painter Adobe Photoshop
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