Thorin Oakenshield
Gallery type
Date of publication:
Feb 12, 2022 11:21:10 AM
Author’s comment:
This is game ready model. Modeling in Zbrush and Maya. Retopology and UV in Maya. Bake in Marmoset. Texturing in SP. Render in Unreal Engine 4. 4 texture sets 2k (clothes and hair) and 1 texture set 4k (face). 98568 tris. Model have simple rigging.
Software:
Autodesk Maya ZBrush Substance Painter Unreal Engine Marmoset Toolbag
287
Comments:0