nailgun3d, zaz, tavria digital 3d, Characters, Concept art, Storytelling, sculpting, V-ray, Mudbox, 3ds Max, Sorrow #sci-fi #character, #armor, #elf, #power armor, #polygonal modeling, #sub-d, #cyborg, #women, #knight, #sci-fi woman house, brick, architecture, coronarenderer, quixel megascans, archviz vampire,  human,  demones,  people,  fantasy,  woman,  character,  girl,  female,  head Car / motorcycle pirates kombi, termogas, 3d, 3DOST, baku, azerbaijan, Animation, 3d animator, animator 3ds Max, 3D Architecture, coronarenderer, Adobe Photoshop coronarenderer, 3D Architecture, 3d exterior, 3d visualization, archviz, archvis, Exterior, terodesign game character, illustration, Concept art, characterart, Characters Бот постапокалипсиса архетиктура ворота 3d modeling, textures, render coronarenderer, #coronarenderer #3dsmax #photoshop #adobephotoshop #adobelightroom #home #livingro #Traditional, 2D#Characters#Concept Art#Weapons Gwent illustration resedent evil #characterdesign #conceptart #art #zbrush #render #coronarenderer #substancepainter #texturing #artofday #igorsid #digital3d #pixologic #sidwill #creature fishing interier, interiordesign #3dvisualization, archviz, terodesign, loft, visualization, RenderMan, coronarenderer, carona render, render, coffeeshop private house dishonored, fanart, Characters #mythbook design sculpt game art Cinema4D, coronarenderer, interiordesign, Cinema 4D, blue 3d modeling, textures #art Domovoy Exterior, 3d visualization, 3d, rendering, render, aerial, landscaping, courtyard, airport, residential #Illustation
Blade runner 2049: How Territory studio designed future technologies in the film
London-based Territory studio was brought on board in the very early stages of production. The artists delivered over 100 assets across 15 sets, which almost all were implemented live and shot on set.
An interview with Evan Lee
RENDERU.COM spoke to Evan Lee, an awesome artist from Taiwan. His designs are incredible, each painting catches your eye. Want to know more? Just read it!
‘Warhammer 40,000: Dawn of War III’ Trailer: An interview with Axis Animation
Abed Abonamous, Director, Caleb Bouchard, Producer, and Head of FX Hudson Martins told RENDERU.COM about the creative process behind the trailer.
Human artists VS machines: How artificial intelligence is learning to be creative
Will we see artificial intelligence becoming a true artist any time soon? What would the consequences be? RENDERU.COM spoke about it to Ahmed Elgammal, Professor of Computer Science.
Why animators need acting lessons: An interview with Ed Hooks
What are the most common mistakes animators make? RENDERU.COM spoke to Ed Hooks, a featured speaker at big animation events around the world and the author of Acting for Animators book.
Visual effects in Spider-Man: Homecoming: An interview with Digital Domain
Digital Domain created the Staten Island Ferry sequence. RENDERU.COM spoke to Francis Puthanangadi, Compositing Supervisor, and Eric Kimelton, VFX producer.
War for the Planet of the Apes: An interview with Weta Digital
Luke Millar, VFX Supervisor, told RENDERU.COM about the main challenges the artists faced and about the incredible motion capture work done on War for the Planet of the Apes.
RENDERU.COM visits London’s Territory Studio
Imagine a studio, where even a junior staff member can have a chat with Stephen Spielberg. Probably impossible in larger companies – but very real in Territory’s small studio.
“Beauty and the Beast”: How Digital Domain created the main character
Steve Preeg, Animation Director at Digital Domain, told RENDERU.COM about the new technologies the studio used for animation, about creating environments and the main challenges the artists faced.
Visual effects in The Fate of the Furious: An interview with Digital Domain
RENDERU.COM spoke to Digital Domain specialists who worked on the Russian submarine chase sequence - Victor Grant (FX Lead), Jay Barton (VFX Supervisor) and Nick Cosmi (texture lead).