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"Pantera 152" Zorki-6 Luis Serra Navarro / Resident evil 4 / Fan art Ada Wong Resident Evil Spirit of Still Waters Claire Redfield | Resident Evil Fan Art Jorogumo Jill Valentine | Fan art | 3D Dragon Spirit Werewolf Gix Yawgmoth Praetor MTG FanArt STL FP8 A misty August dawn No Mercy Demon Seeker REGION Dmitry Blagorodov  / course "Environment Concept Art" Under hard fire 🌸Yuna Ray — Original Character Presentation & Character Rig & Pose Showcase🌸 Goblin sculpts Echoes of the Great Collapse: The Veteran Dresser Where Childhood Ends A male character Ripper Makusheva Anna / course "Environment Concept Art" VVitch The Dark Knight Grandmother The Red Mantle Goblin bros BRUSNIKA | Gogol 21 | Yekaterinburg | 2021 rage CG 1994 Mclaren f1 CG Porsche 959 VZOR-1, collimator sight, Zenitco Dragon Slayer Motoko Kusanagi - The Ghost in the Shell Ultramarines Knight Moirax WH40k Steel Discipline Red sails
Autodesk brings 3D Editor + Canvas to Flow Studio: generative video scenes are assembled and framed in 3D

Autodesk brings 3D Editor + Canvas to Flow Studio: generative video scenes are assembled and framed in 3D

Flow Studio gains 3D Editor and Canvas: scenes are assembled and framed in 3D, while rendering and refinement happen in a node-based 2D graph. Included in every plan, including the free one.
Edgy cuts chips and cracks directly into the geometry: a shared core for Cinema 4D and Blender

Edgy cuts chips and cracks directly into the geometry: a shared core for Cinema 4D and Blender

Cornelius Dämmrich has released Edgy, a plugin for Cinema 4D and Blender that carves damage into the mesh itself. The wear shows in the silhouette at any distance and in any render engine.
FreePencil2 builds line art from a 3D model in Blender with a single button: 1.28M polygons in under 30 seconds

FreePencil2 builds line art from a 3D model in Blender with a single button: 1.28M polygons in under 30 seconds

Animator Masamune Sakaki has updated FreePencil2: the add-on paints the model with vertex colors itself and pulls line art out of it in one click. Sources are open on GitHub under GPL.
Bit Reactor put part of its team on unpaid leave even before the release of Star Wars Zero Company

Bit Reactor put part of its team on unpaid leave even before the release of Star Wars Zero Company

The studio confirmed that it placed part of its staff on unpaid leave ahead of the launch of Star Wars Zero Company. It hopes to restore their pay if the game turns out to be a success.
Anderson Rohr has released a free mocap animation pack for fitness and workouts

Anderson Rohr has released a free mocap animation pack for fitness and workouts

Anderson Rohr's latest free mocap pack is devoted to fitness and the gym: functional training, stretching and strength exercises — 15 minutes 6 seconds of animation.
13 TB of Steam Archives Left Publicly Accessible: Early Valve Game Builds, Dragon Age: Origins and Batman: Arkham Asylum

13 TB of Steam Archives Left Publicly Accessible: Early Valve Game Builds, Dragon Age: Origins and Batman: Arkham Asylum

A Steam data trove covering 2003–2013 became accessible through a public endpoint. It contains early versions of Valve games and beta builds of Dragon Age: Origins and Batman: Arkham Asylum.
Free CCC Matcher extension brings HDRI and plate color matching inside Blender

Free CCC Matcher extension brings HDRI and plate color matching inside Blender

Paul Schlichter has released CCC Matcher, a free Blender extension: it samples a color chart and matches HDRI colors to the camera plate, applying the result directly to the HDRI.
DLSS 5 leaks before release: modders run NVIDIA's neural rendering in other people's games and lose half their frames

DLSS 5 leaks before release: modders run NVIDIA's neural rendering in other people's games and lose half their frames

The DLSS 5 runtime was found in the early access build of NBA 2K27 and launched in Control by a mod. For the first time the technology is judged by scenes from ordinary games, not NVIDIA clips.
Phil Tippett Is Closing His Berkeley Workshop and Selling Off 35 Years of Props — From an AT-AT to Mad God Models

Phil Tippett Is Closing His Berkeley Workshop and Selling Off 35 Years of Props — From an AT-AT to Mad God Models

The Oscar-winning animator is selling off the contents of his Berkeley studio: models, props and equipment. The Tippett Studio brand stays with PhantomFX; the historic workshop closes.
Vanishing services, six-figure bills and H.264 instead of EXR: why studios are moving generative models onto their own hardware

Vanishing services, six-figure bills and H.264 instead of EXR: why studios are moving generative models onto their own hardware

35 signatories, including Nvidia and Microsoft, came out for open weights. In VFX, other arguments come first: version stability, content security and predictable iteration costs.

Company blogs

Save big at RebusFarm this Black Friday to Cyber Monday!
RebusFarm

Save big at RebusFarm this Black Friday to Cyber Monday!

Companies' News Company Blog
Are you ready for RebusFarm's best deal of the year? From November 29th to December 2nd you will get 100% free RenderPoints on top!
3D Artist of the Month November 2019: Jeffry Quiambao
RebusFarm

3D Artist of the Month November 2019: Jeffry Quiambao

Companies' News Company Blog Making Of
In our interview, Jeffry talks about character design, career ambitions and job hunting in his new Arizona home.
Nebula Render: New visualization and rendering software
Logiciels Nebula Render

Nebula Render: New visualization and rendering software

Company Blog
Nebula Render 2 is a powerful application aimed at architects, designers and casual VFX artists.
3D Artist of the Month August 2019: Massimo Righi
RebusFarm

3D Artist of the Month August 2019: Massimo Righi

Companies' News Company Blog Making Of
Put on your pith helmet, as Massimo Righi, our August 2019 3D Artist of the Month, is about to take you on a digital safari extraordinaire!
3D Artist of the Month May 2019: Stas Vergasov
RebusFarm

3D Artist of the Month May 2019: Stas Vergasov

Company Blog Corona Autodesk 3ds Max
Architectural visualization is truly a global industry. Thanks to the wonders of modern technology, we are free to digitally explore cityscapes and buildings from all over.
How 3D Designers are Bringing a Game-changing Dimension to e-Commerce
CGTrader

How 3D Designers are Bringing a Game-changing Dimension to e-Commerce

Company Blog
Discover this massive opportunity with CGTrader!

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Company Blog
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Unlocking Creative Potential with D5 Render 2.9: A Complete Visualization Solution
D5 Render

Unlocking Creative Potential with D5 Render 2.9: A Complete Visualization Solution

Publications Renders Blender
Achieve stunning, real-time visuals effortlessly with D5 Render’s AI-powered tools, including new Terrain sculpting and Phasing Animation in version 2.9.
Making of: "Mistery forest"
Makary Lashin

Making of: "Mistery forest"

Making Of
The process of creating a visualization of a small area in the suburbs of Saint Petersburg, situated amidst a pine forest. CGI work in grayscale, depicting a lack of sunlight on a foggy day.
Most Downloaded 5 Models
Share Textures (OzgenKaragolArslan)

Most Downloaded 5 Models

Design Blender Company Blog
At ShareTextures.com, we pride ourselves on offering a wide array of 3D models to fuel your creative projects. Let's explore these popular 3D assets that have earned their place in the spotlight.
uGridsToLOD: improving LOD of Fallout 4. Overpasses
Sergey Khozyainov (Gazer)

uGridsToLOD: improving LOD of Fallout 4. Overpasses

WIP Game
The first report on the uGridsToLOD project. Improving the appearance of overpasses remote from the player.
uGridsToLOD: LOD Fallout 4 Improvement Project. Problem statement
Sergey Khozyainov (Gazer)

uGridsToLOD: LOD Fallout 4 Improvement Project. Problem statement

WIP Game
uGridsToLOD is a project whose goal is to improve the quality of remote objects through LOD transformation.
Smoke and Mirrors
temp-64GTX

Smoke and Mirrors

Making Of Soft Renders
There can be only one - Volume Caustic from almost point light source, with parallel rays, multiple reflections, refractions, dispersion, absorption, and global illumination.
Color Space - What is it and why you should use ACES
GarageFarm.NET

Color Space - What is it and why you should use ACES

Company Blog Interesting From The Web
Introduction The industry has been moving forward with each passing year. Advancements in technology consistently change our workflows and lead to new techniques being adapted for production.For year
"Flying car" project upgrade
Mikhail Miroshnichenko (MichaelSM)

"Flying car" project upgrade

Making Of
So I`m starting set of articles about upgrading my old project "Flying car". I made around 7 years ago.Please, subscribe, give me feedback and help me to make it even better!
3D Artist of the Month January 2020: Yuriy Dulich
RebusFarm

3D Artist of the Month January 2020: Yuriy Dulich

Companies' News Company Blog Making Of
2020 is finally here, and what better way to celebrate the start of a new decade than with a (big) bang!? Opening for our 3D Artist of the Month campaign in January is Yuriy Dulich

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